Kid’s
Popular Culture: The Selling of Childhood
Michael
Brody M.D.
Stanley
an obese 11 year old boy presented to a child
psychiatrist for poor school performance and lack of
social skills. Stanley the oldest of 3 children spent
his days and evenings sitting on his bedroom floor,
surrounded by WWF action figures watching cartoons on
his TV or playing video games screaming for his mom to
bring him yet another snack.
School
time and friends now occupy only a minor portion of a
child’s day. Electronic sounds and images invade our
homes, as kids spend 4-5 hours a day using media. A
celebrity driven popular culture (culture that has
mass appeal, and serves to divert from the seriousness
of a child’s life) surrounds our children and
influences not only the family budget but how they
behave. Kid’s adopt Allen Iverson’s shoes and his
attitude, as well as Britney Spears’ Pepsi and her
bare sexy midriff.
Popular
Culture for children is basically about mass
merchandising. Child consumerism was born in the
Industrial Revolution as materials used to make toys,
such as rubber and sheet metal became cheaper.
Children also became less regarded as extra farm hands
and more valued as special family members. Chain and
department stores, such as Woolworth and Macy’s
started selling toys after the Civil War. When
Christmas was made a legal holiday in the late 1800s
and toy giving was linked to Santa’s “Naughty and
Nice” list, parents had a justification for the
excess of toy giving and the children’s market
exploded.
The
“Funnies” and then radio began real mass marketing
to kids. Buster Brown, The Lone Ranger
and my own favorite Captain Midnight, sold not
only newspapers but Ovaltine, Kix and Cheerios.
Howdy
Doody,
the first successful TV program for kids began hawking
large numbers of Mounds candy bars and Pol Parrot
shoes, in the early fifties. Buffalo Bob educated toy
makers like Mattel and Hasbro that Xmas can be year
round. Barbie became a permanent commercial fixture on
kid’s TV. Barbie is still the number one toy in the
world and while not the sole cause of young girls’
unhealthy preoccupation with thinness, Barbie has her
influence.
Disney
entered the kid’s market in 1928 with a rodent and
soon had his own kingdom. An innovator and artist who
used new technology, music and color in his cartoons,
he also focused on plot and character. Disney’s
great genius was to convert the horror (amputations of
feet in Cinderella) of Grimm’s Fairy tales to
his own “Disneyfied” more acceptable versions. His
greatest projects, Disneyland and Disneyworld, are
monuments to American Popular Culture as millions
flock to Anaheim and Orlando each year. Michael Eisner,
the present ruler of the Magic Kingdom, in the early
80's began a vast vertical and horizontal expansion of
the company that now includes cruise ships,
“educational software,” Miramax Film, cable
networks (ESPN, Lifetime, E, A&E) and ABC. With
parks now in Tokyo and Paris the symbol of a world
wearing mouse’s ears is no longer one man’s
childish vision.
George
Lucas, the creator of Star Wars and its many
“prequels,” is another major contributor to the
popular culture economy, as he employed Joseph
Campbell’s mythical concepts to forge a fantastic
universe of Death Stars and Jedi Knights. But nothing
is more impressive than Lucasfilm which licenses all Star
Wars characters. George Lucas states that he is
“a toy maker not a film producer,” as licensing is
definitely more powerful than even the Force and
certainly brings in more money.
Strawberry
Shortcake and
her “berry” nice friends in the seventies
demonstrated the possibilities of creating toys first
than programming to promote the toys. The seventies
was also represented by Jim Henson’s Muppets,
Masters of the Universe and Hot Wheels.
Teen movies and MTV came into their own as did the
promotion of teen fashions, videos and CDs. Teen Soap
operas linked adolescent materialism to one’s
identity in the nineties as Beverly Hills 90210
outlasted My So Called Life, as
Scream and American Pie II live on.
Billions
of dollars, numerous children’s cable networks and
the WWF make kid’s media big business, primarily
advertising fast food and toys. Even PBS, which
originally held the preschool niche with quality
programming like Sesame Street and Mr.
Rogers, has succumbed to the cash and hype with
the horrendous Teletubbies. marketed to 12
month olds. New shows like Nickelondeon’s Spongebob,
updated versions of The Power Rangers and the
pervasive but violent Anime cartoons from Japan
produce a constant demand for new licensed products
(videos, films and toys). This popular culture impacts
on a child’s inner life, that has become little more
than a passive receptacle of a very shallow
consumerism. The world of childhood is now filled with
violent narratives lacking in imagination, fattening
snacks, crudeness and non playing scripted story
telling.