With 33% of the vote, the stuffy with an iPhone in its belly squeaked past runner-up Lego Friends Butterfly Beauty Shop (30%) to win the 2012 TOADY (Toys Oppressive And Destructive to Young Children) Award. TheO ball (21%), the 7-11 Slurpee Maker (10%), and the Put Me In The Story app (7%) were the other contenders.
Today, CCFC presented its TOADY (Toys Oppressive And Destructive to Young children) Award for Worst Toy of the Year to the Fisher-Price™ Laugh & Learn™ Apptivity™ Monkey. Capturing 33% of the vote, the stuffy with an iPhone in its belly beat out rivals the Lego Friends Butterfly Beauty Shop (30%), TheO ball (21%), 7-11 Slurpee Maker (10%), and the Put Me In The Story app (7%).
Hands-on play is essential to children's health and wellbeing. Play is the foundation of learning and creativity. It promotes critical thinking, self-regulation, and constructive problem solving by providing children with opportunities to explore, experiment, and to initiate rather than merely react. Children play to express their fantasies and feelings, to gain a sense of competence, and to make meaning of their experience.
Based on early childhood development expert Nancy Carlsson-Paige’s thirty years of researching children, this book helps parents navigate through the media culture that is damaging children today. The book provides advice on what toys are best for childhood development, techniques for resolving conflict, and steps parents can take to create a safe and healthy environment for their children.
A guide book that aims to foster support for the development of a more positive media culture for children. In includes background information about media, media violence, and the effects on children. It includes strategies for combating this media culture for teachers, parents, and for the wider community.
Susan Linn, co-founder and director of CCFC, draws with authority on the psychology of childhood to make a case for creative, unmediated, unadulterated play. Creative play is essential to children's health and well being; however, the prevailing, media-saturated culture dictates against it.